Previously on blog, I went a little bit into the Buffer Module, next up..... Oh Crap, it's C/C++ Addons
So this post is not going to go into how you create an addon. There are tutorials on the interwebs, so just google them.
Also, according to the official docs: https://nodejs.org/dist/latest-v6.x/docs/api/addons.html
"the method for implementing Addons is rather complicated, involving knowledge of several components and APIs ".
Then what are these things exactly?
Well, lets say you have some really cool C/C++ library that you wrote, and i mean, who doesn't. But now you are using node, but you still want to use that library you wrote. Well addons are what you are looking for.
What this means, is that you can
To learn more, check out the official docs: https://nodejs.org/dist/latest-v6.x/docs/api/addons.html
For a look at a production worthy Addon, checkout the qt module
This is a little like
process.binding, but with your own C++ code.
What is this
process.binding thing you say. Well just wait :)
In the next post, we will get back to "real" modules, like Child Processes